Quest for knowledge

We layed low in Lilith Town awaiting the arrival of the reinforcements. A little espionage work was done to gather information on the incoming reinforcements but could not determine much. Ultimately we ended up capturing two Red Guards and killing one while putting the other under Cata’s guard. After the interrogation was complete we boldly marched right up to the warehouse where Fenia and the other Red Guards were waiting. Wispher approached Fenia with a “we don’t really know what’s going on” argument and was able to get a little information out of her before she teleported away. At this point the “Leader” of the stonecutters in this region showed up(The same guy who argued with Malachi on the boat) and leaked a little of our past to us. He mentioned that we were once part of the plan and our power was great. After cautiously chatting a few minutes, we were able to determine that the Stonecutter’s final goal was to return both lands, Woodin and Stont, to one rule, that of the Stonecutters. As noble as it seems there methods are somewhat questionable. He mentioned that this is how it was in the past and the stonecutter’s were bringing it back. We were once again requested to side with the Stonecutters and promised our Keep would not be attacked in the upcoming war. Our party took a pow-wow and reasoned out that the Stonecutter’s have done nothing but lie to us since the beginning, and we were not about to put our faith in an orginization that was determined to play us like fools.

We attacked him and took him down. Afterwards we left town and returned at Dusk to intercept the reinforcements. Ridd had a little mishap and teleported us a tad off target, putting us right in the middle of the dock. After several minutes a boat was seen approaching from the distance. Things got a little crazy at this point, a magic door opened up and a small group of Redguards led by the Cleric and Sorcerer came out and teleported to the boat. We quickly buffed up and Ridd successfully got us on the boat. Our team quickly assessed the situation and hit the deck running. Mordoc quickly hovered to the Crow’s nest and began the assault from up high. Wispher met the first rush with insane physicall prowess, quickly dispatching all that rushed us. Ridd let loose several fireballs making short work of several sailors rushing into the battle. The three brave adventurers fired off many devasting spells leaving the Stonecutters and Redguards in quite a dissaray. Mordoc and the demons destroyed the Crow’s nest in their back and forth exchange of power. Mordoc jumped to the ground just in time and took out a sailor. Wispher, seeing an opening to the mage, quickly charged and dispatched him, walking right into a trap! Ridd continued his assault on the Cleric While Mordoc finished off the sailors. Wispher on a lucky shot stunned the Captain and pummeled him to death.

We all felt the battle was won until Wispher was Pinned by a Huge Grasping hand. Ridd and Mordoc wailed on the Cleric, taking heavy damage in the process.

At the last moment when the battle could’ve went either way, Fenia decided it was past time for her to stop honoring her oath to the Stonecutters! She released Wispher and Destroyed the cleric.

Ridd’s quick thinking repaired the boat and we turned it north heading toward Windpass Keep with all of our newly accquired goods.

The time for begging is over. We want to know our past and no one seems determined to give it freely… So We Will Take IT.

Dragons in Dale Canyon!

The party was reunited on the road north out of Ikein Hold. We continued our journey north to the city of LilithTown, following the road.

One second we were just following the road minding our own buisness when miraculously a Red Dragon swooped in and snatched the construct stag from amidst our caravan. We followed the Dragon and came upon a small farm just in time to watch the Dragon snatch up a cow and take of on his merry way into the hills.

We spoke with Montague at the farm and he informed us that the dragon had been making life for his farm very hard and wanted us to take care of the dragon. We agreed to do the work and he agreed to hook us up with some old adventuring gear of his uncle’s. He sent Justin along with us to show us the Dragon cave.

We ventured up to the cave and were ambushed by two hill trolls that were quickly put down.

Eventually we came upon the cave and cautiously entered. We stumbled upon a spider lair where Wispher was able to befriend one and add it to the team. Ridd and Mordoc went to town burning the spiders on the ground as Wispher walked the ceiling. We looted all the unfortunate “previous explorers” the spiders had captured and went to face the dragon.

We entered Dramagough’s lair and somewhat quickly ended his life with the help of wyrmslayer. We took some scales and left the cave.

To our surprise Ridd caught sight of Justin’s remains and Wispher caught sight of some particularly sharp stones in the shape of claws hanging over the cave’s entrance. Apparently Momma dragon had come for vengeance but our group wasn’t willing to let her have it. We fought the Older dragon on the hillside and damaged her wings to prevent her from escaping her certain doom. After her passing we took her scales and tailspikes and cut her open to find a nice helmet.

We returned to Montague with the news took our reward and continued our journey north.

Attack on Ikein Hold

That night in Ikein Hold we rest in the keep’s quarters. Late that night we are woken up by a sound of combat in the hall. We try to open the door, but it doesn’t budge. We are forced to bust it open. Afterwards we follow the trail up the stairs to an office room. There was a group of orcs looking through the office. Ridd put a quick end to theie lives with a fireball! Upon searching the body a letter was found.

After making sure the rest of the hold was safe, we tried reading the letter. Ridd was unable to decode it and we decided to ask Ikein’s leader about it. He was a jerk, but was able to put a team on decoded it and completed it the following morning.

The attacking party was a band of Ogres, Orcs, and Goblins. These monsters were more the likely a hit and retreat team. They came for soemthing and left when they got it. The letter let us know it was lead by two ogre brother and were holding up in a decaying keep to the north.

Our team was more the ready to find them and bring the hurt to them. While walkign towards their keep we were ambushed and forced to fight while in a stream. Mordoc, Ridd, and Cata held their own and were able to turn the ambush into a victory.

What seemed like hundreds of monsters died and finally, after the death of the two Ogre brothers the others ran from out mighty power.

The team looted them and then went to their keep and took all they had stolen from other keeps and adventurers.

Ridd, using his newly aquired Cloak of Trickery, teleported back to Ikein Hold to alret the Captian of their victory and show the ogre heads.

Hunt for Oakal

Wispher decided to take a quick trip to Treeton to see if he could find Harkin the Bard. Upon arriving in Treton Wispher quickly found the bard and spent a few coin to get some information out of him regarding the Order of Oakal. It appears the gloves of Torish turned up in the possesion of the King of Woodin, while some Demons got a hold of the Vest.

After exploring the library the gloves seem to have been used as a bartering item from the orcs who originally had taken them in battle.

King Luke then wore the gloves into battle against a Cult from outside of Dale Canyon. This was over 150 years ago.

The gloves are rumored to still remain at Berry Field.

Wispher intends to recover these as soon as he gets a moment, but will surely need help from the rest of the crew.

The War Begins

We continued our journey eastward until we eventually came to the city of Riverford. Not much occurred while visiting Riverford, we picked up a few supplies and began our travel north.

After travelling a few days north we came upon a trading vessel run aground. There were a few soldiers of Stont maintaining a defensive position around the boat. We approached them and inquired about the situation. Apparently a medium sized force had attacked the ship and carried off most of the cargo. The men from Stont said the pirates had entered into Ikein Hold. The Stont soldiers had demanded that Ikein Hold give up the criminals but Ikein Hold responded with force instead. A small incursion developed leaving dead men from Stont as well as Ikein Hold.

We volunteered to hunt out these bandits and soon discovered they had not entered Ikein Hold at all. Their trail ran north of Ikein Hold and we eventually came upon their camp. Their force numbered about 60 or so and a huge battle took place between the bandits and our party. They suffered terrible losses as we let lose our destructive spells upon their men. Several escaped with their lives but at least we had broken up their entourage quite a bit.

We returned to Ikein Hold to deliver the news. To our dismay we were not able to stop the war brewing between Stont and Woodin. Neither Stont nor Woodin was upset at us, they did appreciate what it was we had tried to do, but mentioned our success was for naught. The war would proceed.

The General of Ikein Hold somewhat demanded us to fly the flags of Woodin over our Keep. With no choice we deceitfully agreed with no plans of choosing a side at the moment. We actually bartered some horses and wagons from him before taking a leave of his precense.

We are now looking around town to see what it has to offer before we set out yet again to return home.

Lost in Woodin

After leaving the Underground Fortress we quickly realized we were completely lost. Wispher spent a deal of time communicating with the surrounding nature life and discovered we were somewhere in Woodin, and that meant east of the river. We began travelling west where we began to notice destroyed flesh constructs of beast as well as man. We eventually came upon a group of the Men-Flesh Constructs and were able to convince them to join up with us at Windpass keep, providing we would destroy the Great Dire Bear that was on their trail. We agreed to their terms and awaited the huge bear. Other animal constructs began to come out of the woodwork but they too were convinced that our group was not a threat, and a Great Stag actually decided that we were worthy to be helped.

At some point the Dire Bear came bursting into our vision. The bear was enormous in size and looked to be quite a formidable battle. Ridd let loose a fireball but unfortunately wasn’t able to penetrate quite as well as he had hoped. Mordoc summoned forth a flamestrike onto the bear, leaving the bear standing but singed. Catta protected the flesh constructs while Wispher and his Dire Lion pet charged forth toward the beast. Wispher arrived first but was only able to damage the beast slightly. Luckily the Dire Lion having fought these creatures in the past knew just where to strike. The lion roared loudly and pounced onto the beast’s neck where it proceeding to rip into the jugular, taking the beast down quite unexpectedly.

Keep Construction

After a few sidequests we ventured back into the city of Taggash to find some help with rebuilding the walls of our keep.

While in Taggash we met up with Ben again, the golden needle bearer, whom we happened to be hunting.

Ben told us we weren’t ready to wield the needle but we decided we were, so he agreed to bring us to the needle. He teleported the entire crew to a marsh that appears to be well east and south of Windpass Keep. In the marsh we found an old stone cabin that was an actual front for a hidden underground fortress.

We ventured down into the depths of the fortress, being antagonized by four quite loud necromancers. We noticed several constructs of beast nature and man on the way down. It was quite an eerie place with blood coating each wall and walkway. Finally we came upon the central chamber where four unsurprised necromancers awaited our arrival. They had the room mightily trapped preventing anyone from approaching the four. Luckily for our group Wispher and Catta have amazing jump and run speed. The two in a daring move, jumped through the traps, narrowly avoiding them as they exploded behind them. Catta and Wispher began to wail on the nearest Necromancer. Ridd and Mordoc quickly joined the fray and we fought with all of our might. Halfway through the battle the necromancers were able to stitch together a Golden Needle Construct who possessed great power and quickly began to go to town on Mordoc, who took quite a beating but still held his ground. We met a new challenge with the necromancers, they thoroughly enjoyed stripping us of our buffs and replacing them with calamity. Ridd was able to toss around a few additional buffs and help the party get back on their feet.

At the end of the day our party was able to recover not only the golden needle but also the metal table that we hope will reveal part of our past.

An Old Keep

After meeting back up in the city of Taggash, we spoke with the Land Magistrate about acquiring some type of “house” that would serve us as a Guild HQ. The magistrate mentioned an old keep up north called Windpass Keep. He stated that it was in dire need of repairs but that he would give it to us for quite a small price. We agreed to purchase the keep and set off to find it.

The journey was about 2 days and it was anything but boring. We came upon a group of Dwarves from the city of Oakenborough who were under attack from a large group of orcs. There were many bodies strewn about and it looked to have been quite an epic battle. We assisted the dwarves and achieved victory. They dwarves insisted we come see them sometime in the city of Oakenborough to set up some sort of trade route with Windpass keep.

We continued on our journey toward the keep and were pestered by orc most of the way.

We eventually came upon Camberleigh Farm, where Mr. Camberleigh told us how a group of Bandits, led by Grollum , had been Lording the lands for the past six years, and that this orc pressence was a new happening around these parts. He mentioned that he and his family would be packing up and leaving soon if something was done about this orc presence. He promised aid to our group if we would eliminate the orcs.

We finally came to Windpass keep where we quickly infiltrated the keep and destroyed all within. The orc leader, Narus, was quite formidable but was put down by our combined strengths.

After the battle we freed Grollum and three of his loyal men. He promised to work for us and help us make deals with the surrounding communities in the area. He seems quite a trusty fellow and will make a good addition to the team.

Boat Ride

After getting some sleep after the Golden Needle incident. Our group packed up and headed out to Tagash with our new found allies.

Upon arriving in Tagash we proceeded to go straight to the docks where we began our search for the artifacts. Ridd happened upon a boat named the SS Granite. The named kind of hinted that this might be our boat of the stonecutters. We kept watch over the boat for some time and decided the best course of action was to stow away on the boat and hope to recover the artifact.

We payed off a few sailors to carry us on board within a box.

One evening while on the boat we overheard Malachi(HE WAS ON THE BOAT!!) Speaking to another guy dressed in blue about his “failures”. We learned that the statue could not be used without the golden needle or the metal strips?, and that this new fellow could be in a higher position than Malachi within the StoneCutters.

Wispher using the spell shape wood, dropped the statue artifact through the bottom of the boat. Mordoc hooked us up with some water breathing and we drug the statue to shore with some help from some animals of the river. Our buddies were close by with the wagon and we loaded it up and hauled it back into town. Now where should we hide this thing….

Golden Needle

Before getting to head off to Togash. Ben, the Malachi hand cutter, showed up and needed us to perform a quick desperate mission.

Our mission was to travel to a nearby monastery and recover the Golden Needle before Malachi could reach it. When we arrived at the Monastery, the place was in ruins. Farms outside were burning and Malachi was at the door ramming it down. Ben went to delay Malachi while we searched for an alternate way to get inside. We met up with Edgar who realizing the danger led us to the Golden Needle. We destroyed the defensive measures around it and took the Needle and barely escaped with our lives. We gave the Golden Needle over to Ben. We owed him one for saving our lives back in the forest, and now that debt is settled.


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